Architecture
Software architecture refers to the high-level structure of a software system, defining how its components are organized, how they interact, and how they contribute to the overall functionality. It encompasses the design decisions that establish the system's key structural elements, including the choice of frameworks, technologies, patterns, and protocols used to develop and manage the software.
System Design
Design Patterns
Design patterns are proven, reusable solutions to common software design problems, offering structured approaches to recurring challenges in development. These patterns fall into three main categories: creational, structural, and behavioral. Creational patterns, such as Singleton and Factory, focus on efficient object creation and management. Structural patterns, like Adapter and Composite, address the organization and relationships between objects to create flexible and scalable systems. Behavioral patterns, such as Observer and Strategy, handle communication and interaction between objects to manage complex workflows. By leveraging these patterns, developers can create more maintainable, efficient, and well-architected software.